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scis0000001 games [41 articles]

最近 scis0000001 さんのライブラリに追加された論文の中から タグ games. You can also see everyone's games.
  • Art Imitates Life: Programming by Example as an Imitation Game
    by Henry Lieberman
    posted to games imitation programming-by-example by scis0000001 on 2007-05-22 20:45:05 as **
  • Asset Trees and Asset Graphs in Financial Markets
    Physica Scripta Volume T, Vol. 106 (2003), 48.
  • From Minority Games to real markets
    (2 November 2000)
    by D Challet, A Chessa, M Marsili, Y Zhang
    posted to games by scis0000001 on 2007-04-02 00:31:11 as ** along with 1 person giangio
  • Potential-Based Algorithms in On-line Prediction and Game Theory
    Vol. 2111 (2001), pp. 48-64.
    by Nicolò C Bianchi, Gabor Lugosi
    posted to games online prediction by scis0000001 on 2007-04-01 15:53:52 as **
  • Precise Minimax Redundancy and Regret
    by January M Drmota
    posted to games minimax-redundancy minimax-regret by scis0000001 on 2007-03-30 14:52:57 as **
  • A semantics of evidence for classical arithmetic
    J. Symb. Logic, Vol. 60, No. 1. (March 1995), pp. 325-337.
    by Thierry Coquand
    posted to argumentation-theory games logics proof by scis0000001 on 2007-03-30 09:42:34 as **
  • From Market Games to Real-World Markets
    by P Jefferies, M Hart, PM Hui, NF Johnson
    posted to games markets by scis0000001 on 2007-03-30 01:29:36 as **
  • Application of multi-agent games to the prediction of financial time-series
    (2001)
    posted to games mas prediction by scis0000001 on 2007-03-30 01:21:47 as **
  • Minority Game: A Logic-Based Approach in TuCSoN
    by Enrico Oliva, Mirko Viroli, Andrea Omicini
    posted to games by scis0000001 on 2007-03-30 01:07:00 as **
  • Two-Person Cooperative Games
    Econometrica, Vol. 21, No. 1. (1953), pp. 128-140.
    by John F Nash
  • Non-Cooperative Games
    The Annals of Mathematics, Vol. 54, No. 2. (September 1951), pp. 286-295.
    by John Nash
    posted to game-theory games non-cooperative by scis0000001 on 2007-03-17 13:23:13 as ** along with 1 person toomash
  • Auction Theory
    (01 March 2002)
    by Vijay Krishna
  • Analyses of design processes based on category theory and channel theory
    SICE 2003 Annual Conference, Vol. 1 (2003), pp. 961-966.
  • Quantum cybernetics: a new perspective for Nelson's stochastic theory, nonlocality, and the Klein-Gordon equation
    Physics Letters A, Vol. 296 (April 2002), pp. 1-8.
  • Dynamically expanding context as committee adaptation method in on-line recognition of handwritten latin characters
    (September 1999), pp. 796-799.
    by J Laaksonen, M Aksela, E Oja, J Kangas
  • Experimental realization of quantum games on a quantum computer
    (3 Apr 2002)
    by Jiangfeng Du, Hui Li, Xiaodong Xu, Mingjun Shi, Jihui Wu, Xianyi Zhou, Rongdian Han
    posted to games quantum-game by scis0000001 on 2007-03-06 14:21:52 as **
  • Quantum games and quantum algorithms
    (2001)
    by D Meyer
    posted to games quantum-game by scis0000001 on 2007-03-06 14:20:08 as ** along with 1 person Scis0000002
  • Concepts of optimal utterance in dialogue: selection and complexity
    (2003)
    by P Dunne, P Mcburney
    posted to argumentation dialogue games optimality by scis0000001 on 2007-02-22 09:32:07 as **
  • Two party immediate response disputes: Properties and efficiency
    (2001)
    by P Dunne, Bench T Capon
    posted to argumentation games by scis0000001 on 2007-02-22 09:26:04 as **
  • Dynamic Evolution of Language Games between two Autonomous Robots
    Development and Learning, 2005. Proceedings. The 4nd International Conference on (2005), pp. 68-73.
    by JC Baillie, M Nottale
  • The role of logic in computational models of legal argument: a criticial survey
    (2001)
    by H Prakken, G Sartor
    posted to argumantation argumentation-theory games legal by scis0000001 on 2007-02-18 16:50:08 as **
  • A Computational Model of Ratio Decidendi
    Artificial Intelligence and Law, Vol. 2 (1994), pp. 1-31.
    by Karl L Branting
    posted to argumentation argumentation-theory games legal legal-theories by scis0000001 on 2007-02-18 16:49:09 as **
  • Paraconsistency of Interactive Computation
    (21 Jul 2002)
    by Dina Goldin, Peter Wegner
  • Simple games as dynamic, coupled systems: randomness and other emergent properties
    pp. 221-239.
    by RL West
  • Concurrent Games and Full Completeness
    (1999), pp. 431-442.
    by Samson Abramsky, Paul A Mellies
  • Sequentiality vs. Concurrency in Games and Logic
    by Samson Abramsky
    posted to concurrency games logics sequentiality by scis0000001 on 2007-02-18 11:58:26 as **
  • Recursive Types in Games: Axiomatics and Process Representation
    (1998), pp. 345-356.
    by Marcelo P Fiore, Kohei Honda
    posted to domain-theory games by scis0000001 on 2007-02-18 11:52:10 as **
  • Optimization, Games, and Quantified Constraint Satisfaction
    by Hubie Chen, Martin Pal
    posted to csp dcsp games optimization qcsp by scis0000001 on 2007-02-16 14:10:01 as **
  • Argumentation-theoretic proof procedures for default reasoning
    (1997)
    by P Dung, R Kowalski, F Toni
  • Games that agents play: A formal framework for dialogues between autonomous agents
    (2002)
    posted to argumentation dialogue embedding games logics by scis0000001 on 2007-02-13 09:59:07 as **
  • On the Acceptability of Arguments and its Fundamental Role in Nonmonotonic Reasoning, Logic Programming and n-Person Games
    Artificial Intelligence, Vol. 77, No. 2. (1995), pp. 321-358.
    by Phan M Dung
  • Dialogue Games in Multi-Agent Systems
    by Peter Mcburney, Simon Parsons
    posted to dialogue games mas by scis0000001 on 2007-02-13 09:01:46 as **
  • A generic framework for dialogue game implementation
    (1998)
    by N Maudet, F Evrard
  • Topological Games and Hyperspace Topologies
    Set-Valued Analysis, Vol. V6, No. 2. (1 June 1998), pp. 187-207.
    by Lã¡szlã³ Zsilinszky
    posted to topological hyperspace games by scis0000001 on 2007-02-11 17:22:14 as **
  • Computing Spatial Similarity by Games
    Lecture Notes in Computer Science, Vol. 2175 (2001), pp. 99-??.
    by Marco Aiello
    posted to topological-space similarity games distance by scis0000001 on 2007-02-11 16:28:55 as **
  • Topological Games in Domain Theory
    by Keye Martin
    posted to topological-space topological games domain-theory by scis0000001 on 2007-01-30 10:43:27 as **
  • An approach to deciding the observational equivalence of Algol-like languages
    Annals of Pure and Applied Logic, Vol. 130, No. 1-3. (December 2004), pp. 125-171.
    by Ong
    posted to games semantics by scis0000001 on 2006-12-29 14:35:18 as ** along with 2 people devnull ds
  • From Hilbert space to Dilbert space: context semantics as a language for games and flow analysis
    Vol. 38, No. 9. (September 2003), pp. 125-125.
    by Harry G Mairson
  • Game Development as Part of the Computer
    posted to computability-logic games by scis0000001 on 2006-12-09 14:45:13 as **
  • Backtracking Games and Inflationary Fixed
    by Points A Dawar
    posted to domain-theory equilibrium games by scis0000001 on 2006-11-27 13:51:53 as **
  • Flow Analysis: Games and Nets (Extended Abstract)
    by Chris Hankin, Rajagopal Nagarajan, Prahladavaradan Sampath
    posted to control-flow games by scis0000001 on 2006-11-26 14:40:33 as **
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