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kutabar graphics [23 articles]

最近 kutabar さんのライブラリに追加された論文の中から タグ graphics. You can also see everyone's graphics.
  • Representation and Rendering of Implicit Surfaces
    (2006)
    by Christian Sigg
  • Creating surfaces from scattered data using radial basis functions
    (1995)
  • Deforming and Animating Discretely Sampled Object Representations
    (2005), pp. 113-140.
    by Min Chen, Shoukat Islam, Mark W Jones, Peiyi Shen, Deborah Silver, Simon J Walton, Phil J Willis
    posted to volume-graphics voxel-representation graphics by kutabar on 2007-08-30 15:23:25 as ****
  • Curves and Surfaces for Computer Aided Geometric Design - A Practical Guide
    (1997)
    by Gerald Farin
  • A level-set method for flow visualization
    (2000), pp. 147-154.
    by R&\#252;diger Westermann, Christopher Johnson, Thomas Ertl
  • Visual simulation of smoke
    (2001), pp. 15-22.
    by Ronald Fedkiw, Jos Stam, Henrik W Jensen
  • Fluid Simulation as a Tool for Painterly Rendering
    (2004)
    by Sven C Olsen, Bruce A Maxwell
    posted to cfd graphics pde voxel-representation by kutabar on 2005-08-29 18:35:43 as ***
  • Fluid control using the adjoint method
    ACM Trans. Graph., Vol. 23, No. 3. (August 2004), pp. 449-456.
    by Antoine Mcnamara, Adrien Treuille, Zoran Popovi&\#263;, Jos Stam
  • Volume Sculpting Using the Level-Set Method
    (2002)
    by Andreas J Bærentzen, Niels J Christensen
  • Controlling fluid animation with geometric potential
    Computer Animation and Virtual Worlds, Vol. 15, No. 3-4. (16 June 2004), pp. 147-157.
    by Jeong-Mo Hong, Chang-Hun Kim
    posted to cfd graphics research volume-graphics by kutabar on 2005-08-23 13:12:09 as ****
  • Reconciling Distance Functions and Level Sets
    (1999), pp. 70-81.
    by Jose Gomes, Olivier D Faugeras
  • Real-time fluid dynamics for games
    (2003)
    by J Stam
    posted to cfd graphics pde by kutabar on 2005-08-21 19:08:02 as read
  • Stable Fluids
    (1999), pp. 121-128.
    by Jos Stam
    edited by Alyn Rockwood
  • Calculating the distance map for binary sampled data
    (1999)
    by S Gibson
  • An Implicit Surface Polygonizer
    (1994), pp. 324-349.
    by Jules Bloomenthal
    edited by Paul Heckbert
  • Polygonization of Implicit Surfaces
    Computer Aided Geometric Design, Vol. 5 (1988), pp. 341-355.
    by Jules Bloomenthal
  • Adaptively Sampled Distance Fields: A General Representation of Shape for Computer Graphics
    (2000), pp. 249-254.
    by Sarah F Frisken, Ronald N Perry, Alyn P Rockwood, Thouis R Jones
    edited by Kurt Akeley
  • A Survey of Point-Based Techniques
    by In C Graphics
  • Fast Polygonization of Variational Implicit Surfaces
    by Alvaro C Claudio
  • A unified approach for modeling complex occlusions in fluid simulations
    (2003), pp. 1-1.
    by Ben Houston, Chris Bond, Mark Wiebe
  • Voxels as a computational representation of geometry
    (1994)
    by A Kaufman
  • Real-Time Fluid Dynamics for Games
    by Jos Stam
    posted to cfd graphics opengl pde by kutabar on 2005-08-08 01:09:00 as read
  • Interacting with smoke and fire in real time
    Commun. ACM, Vol. 43, No. 7. (July 2000), pp. 76-83.
    by Jos Stam
    posted to 2000 aerodynamics cfd flow-control graphics by kutabar on 2005-08-08 01:05:40 as **
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