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Game Studies - Loading the Dice: The Challenge of Serious Videogames

by: Stewart Woods
game Studies, Vol. 4, No. 1. (November 2004)


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My intention in this paper is to contribute to the discussion of “serious” multiplayer videogames through the analysis of social-system simulation games, a subset of analogue simulation games that has been largely disregarded in ludological research. While there are clearly obvious differences in the form of analogue and digital games, I argue that the examination of the structure of these games may help in understanding how gaming activities at large might evoke more serious reflection. Consequently, I focus on design characteristics which show how these analogue games differ from current videogame designs. This analysis suggests a starting point for an alternative framework within which to consider the development of game experiences that simulate and highlight critical social issues in a computer-mediated environment.


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