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dperkel library [158 articles]

最近 dperkel さんのライブラリ (優先度順).
  • An Experimental Study of the Small World Problem
    Sociometry, Vol. 32, No. 4. (1969), pp. 425-443.
    by Jeffrey Travers, Stanley Milgram
  • Networks, Dynamics, and the Small-World Phenomenon
    The American Journal of Sociology, Vol. 105, No. 2. (1999), pp. 493-527.
    by Duncan J Watts
  • The SAGE Handbook of Qualitative Research
    (08 April 2005)
  • Online Environments and Interpretive Social Research
    (01 December 2003), pp. 1-12.
    by Norman K Denzin
    edited by Shing-Ling Chen
  • Writing Ethnographic Fieldnotes (Chicago Guides to Writing, Editing, and Publishing)
    (15 August 1995)
    by Robert M Emerson, Rachel I Fretz, Linda L Shaw
  • notes When participants do the capturing: the role of media in diary studies
    (2005), pp. 899-908.
    by Scott Carter, Jennifer Mankoff
  • From Nerds to Normals: The Recovery of Identity among Adolescents from Middle School to High School
    Sociology of Education, Vol. 66, No. 1. (1993), pp. 21-40.
    by David A Kinney
  • Organizational Learning and Communities-of-Practice: Toward a Unified View of Working, Learning, and Innovation
    by John S Brown, Paul Duguid
  • Media Education: Literacy, Learning and Contemporary Culture
    (10 June 2003)
    by David Buckingham
  • The Construction of Identity on the Internet: Oops! I've left my diary open to the whole world!
    Childhood, Vol. 13, No. 1. (1 February 2006), pp. 49-68.
    by Farzaneh Moinian
  • notes Moving out from the control room: ethnography in system design
    (1994), pp. 429-439.
    by John Hughes, Val King, Tom Rodden, Hans Andersen
  • notes Blurring the center: on the politics of ethnography
    Scand. J. Inf. Syst., Vol. 14, No. 2. (September 2002), pp. 59-78.
    by Teun Zuiderent
  • The World on Paper : The Conceptual and Cognitive Implications of Writing and Reading
    (20 June 1996)
    by David R Olson
  • notes Orality and Literacy (New Accents)
    (23 May 2002)
    by Walter J Ong
  • Learning through game <i>modding</i>
    Comput. Entertain., Vol. 4, No. 1. (January 2006)
    by Magy S El-Nasr, Brian K Smith
  • What does the photoblog want?
    Media Culture Society, Vol. 27, No. 6. (1 November 2005), pp. 883-901.
    by Kris R Cohen
  • A study of audience relationships with interactive computer-based visual artworks
    Leonardo, Vol. 32, No. 4. (1999), pp. 326-328.
    by Graham Beryl
  • Designing the spectator experience
    (2005), pp. 741-750.
    by Stuart Reeves, Steve Benford, Claire O'Malley, Mike Fraser
  • notes Active co-construction of meaningful experiences: but what is the designer's role?
    (2004), pp. 1-2.
    by Kristina H&\#246;&\#246;k
    posted to design by dperkel on 2006-01-16 22:54:35 as **** along with 2 groups sims_phd_cohort_2005 digital_youth
  • notes Marrying HCI/Usability and computer games: a preliminary look
    (2004), pp. 393-396.
    by Anker H J&\#248;rgensen
  • notes Making by making strange: Defamiliarization and the design of domestic technologies
    ACM Trans. Comput.-Hum. Interact., Vol. 12, No. 2. (June 2005), pp. 149-173.
    by Genevieve Bell, Mark Blythe, Phoebe Sengers
  • notes Mods, Gods, and Creative Computer Gameplay
    (5 April 2002)
    by Andrew Mactavish
    posted to games mods by dperkel on 2005-12-19 20:34:36 as **** along with 2 groups sims_phd_cohort_2005 digital_youth
  • Doing Cultural Studies: The Story of the Sony Walkman (Culture, Media & Identities, Vol. 1) (Culture, Media and Identities series)
    (30 January 1997)
    by Paul du Gay, Stuart Hall, Linda Janes, Hugh Mackay, Keith Negus
  • The multimedia challenges raised by pervasive games
    (2005), pp. 89-95.
    by Mauricio Capra, Milena Radenkovic, Steve Benford, Leif Oppermann, Adam Drozd, Martin Flintham
  • The Practice of Everyday Life
    (02 December 2002)
    by Michel D De Certeau
  • Qualitative Inquiry and Research Design : Choosing among Five Traditions
    (15 July 1997)
    by John W Creswell
  • Communities in Cyberspace
    (01 December 1998)
    by Peter Kollock
  • Narrative Across Media: The Languages of Storytelling (Frontiers of Narrative Series)
    (01 June 2004)
    by Marie-Laure Ryan
  • Narratology: Introduction to the Theory of Narrative
    (01 January 1998)
    by Mieke Bal
  • Why Video Games are Good for Your Soul
    (01 April 2005)
    by James P Gee
  • notes The Second Self: Computers and the Human Spirit
    (01 June 1984)
    by Sherry Turkle
  • The New Media Reader
    (14 February 2003)
    by NWaNM Noah
  • Design: Cultural probes
    interactions, Vol. 6, No. 1. (1999), pp. 21-29.
    by Bill Gaver, Tony Dunne, Elena Pacenti
  • Learning From Strangers : The Art and Method of Qualitative Interview Studies
    (10 November 1995)
    by Robert S Weiss
  • notes Internet Ethnography: Online and Offline
    International Journal of Qualitative Methods, Vol. 3, No. 2.
    by Liav Sade-Beck
  • Writing Superheroes: Contemporary Childhood, Popular Culture, and Classroom Literacy (Language and Literacy Series)
    (01 March 1997)
    by Anne H Dyson
  • Research Design: Qualitative, Quantitative, and Mixed Methods Approaches
    (15 July 2002)
    by John W Creswell
  • Literacy in the New Media Age (Literacies)
    (01 March 2003)
    by Gunther Kress
  • notes Adrenaline moments and conflict: two essentials for good storytelling
    SIGGRAPH Comput. Graph., Vol. 35, No. 2. (May 2001), pp. 40-41.
    by Ed Hooks
  • notes Photo Interviews: Eliciting Data through Conversations with Children
    Field Methods, Vol. 17, No. 2. (2005), pp. 170-182.
    by Marva Cappello
  • Comic Chat
    (1996), pp. 225-236.
    by David Kurlander, Tim Skelly, David Salesin
  • notes Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
    (2000), pp. 66-71.
    by JP Djajadiningrat, WW Gaver, JW Fres
  • notes Affect: from information to interaction
    (2005), pp. 59-68.
    by Kirsten Boehner, Rog&\#233;rio Depaula, Paul Dourish, Phoebe Sengers
  • Hyperspeech: navigating in speech-only hypermedia
    (1991), pp. 133-146.
    by Barry Arons
  • Specifying temporal behavior in hypermedia documents
    (1992), pp. 262-271.
    by Cecelia M Buchanan, Polle T Zellweger
  • XML linking
    ACM Comput. Surv., Vol. 31, No. 4es. (1999)
    by Steven J Derose
    posted to xml by dperkel on 2005-09-30 22:46:23 as *** along with 2 groups sims_phd_cohort_2005 digital_youth
  • The &ldquo;HyTime &rdquo;: hypermedia/time-based document structuring language
    Commun. ACM, Vol. 34, No. 11. (November 1991), pp. 67-83.
    by Steven R Newcomb, Neill A Kipp, Victoria T Newcomb
  • Expanding the notion of links
    (1989), pp. 249-257.
    by SJ Derose
  • Imagination and Play in the Electronic Age
    (31 March 2005)
    by Dorothy G Singer, Jerome L Singer
  • Digital Media Revisited : Theoretical and Conceptual Innovations in Digital Domains
    (01 September 2004)
    by Gunnar Liestol
  • 注: このページを引用する時は次のURLでどうぞ: http://www.citeulike.org/user/dperkel/order/to_read

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