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breuderink library [165 articles]

最近 breuderink さんのライブラリ .
  • Flow in games (and everything else)
    Communications of the ACM, Vol. 50, No. 4. (2007), pp. 31-34.
    by J Chen
    posted to games flow by breuderink on 2008-08-29 17:11:42 as **
  • Effects of attention and arousal on visually evoked cortical potentials and reaction time in man
    Physiology & Behavior, Vol. 4, No. 3. (1969), pp. 283-289.
    by RG Eason, MR Harter, CT White
    posted to vep ssvep attention arousal by breuderink on 2008-08-29 12:13:47 as **
  • Brain-Computer Interfaces for 1-D and 2-D Cursor Control: Designs Using Volitional Control of the EEG Spectrum or Steady-State Visual Evoked Potentials
    IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, Vol. 14, No. 2. (2006)
    by LJ Trejo, R Rosipal, B Matthews
    posted to ssvep sota map by breuderink on 2008-08-28 13:10:47 as **
  • EEG-based communication: improved accuracy by response verification
    Rehabilitation Engineering, IEEE Transactions on [see also IEEE Trans. on Neural Systems and Rehabilitation], Vol. 6, No. 3. (1998), pp. 326-333.
    posted to wolpaw bitrate by breuderink on 2008-08-28 13:04:21 as **
  • Analysis of bit-rate definitions for Brain-Computer Interfaces
    Vol. 1
    posted to wolpaw nykopp bitrate bci by breuderink on 2008-08-26 15:07:10 as **
  • Binary EEG Control for Two-Dimensional Cursor Movement: An Online Approach
    Complex Medical Engineering, 2007. CME 2007. IEEE/ICME International Conference on (2007), pp. 1542-1545.
    by T Kayagil, O Bai, P Lin, S Furlani, S Vorbach, M Hallett
    posted to sota movement game cursor board bci by breuderink on 2008-08-26 14:52:38 as **
  • Real-Time Control of a Video Game With a Direct Brain-Computer Interface.
    Journal of Clinical Neurophysiology, Vol. 21, No. 6. (2004)
    by SG Mason, R Bohringer, JF Borisoff, GE Birch
    posted to voluntarily sota game control bci by breuderink on 2008-08-26 13:53:21 as **
  • Navigating through virtual flight environments usingbrain-body-actuated control
    Virtual Reality Annual International Symposium, 1997., IEEE 1997 (1997), pp. 30-37.
    by WT Nelson, LJ Hettinger, JA Cunningham, MM Roe, MW Haas, LB Dennis
    posted to sota flight cyberlink by breuderink on 2008-08-26 12:46:18 as **
  • Helping Video Games “Rewire Our Minds”
    (2004)
    by Alan T Pope, Olafur S Palsson
    posted to sota game flow biofeedback by breuderink on 2008-08-26 11:01:22 as **
  • Development of EEG Biofeedback System Based on Virtual Reality Environment
    Engineering in Medicine and Biology Society, 2005. IEEE-EMBS 2005. 27th Annual International Conference of the (2005), pp. 5362-5364.
    by L Mingyu, W Jue, Y Nan, Y Qin
    posted to sota game biofeedback bci 3d by breuderink on 2008-08-26 10:43:37 as **
  • Brainwave Drawing Game
    Delicate Balance: Technics, Culture and Consequences, 1989 (1989), pp. 360-362.
    by N Sobell, M Trivich
    posted to visualization sota game brain by breuderink on 2008-08-26 10:31:57 as **
  • Computer Game Control through Relaxation-Induced EEG Changes
    by L Tschuor
    posted to sota relaxation game biofeedback by breuderink on 2008-08-26 10:20:55 as **
  • Introduction to NeuroComm: a Platform for Developing Real-Time EEG-based Brain-Computer Interface Applications
    Engineering in Medicine and Biology Society, 2007. EMBS 2007. 29th Annual International Conference of the IEEE (2007), pp. 4703-4706.
    by C Wang, H Zhang, KS Phua, TH Dat, C Guan
    posted to sota soccer platform pacman game bci by breuderink on 2008-08-26 10:09:14 as **
  • Online Classification of Single EEG Trials During Finger Movements
    Biomedical Engineering, IEEE Transactions on, Vol. 55, No. 2 Part 1. (2008), pp. 713-720.
    posted to sota online im bci adaptive by breuderink on 2008-08-26 09:53:15 as **
  • New methods for the p300 visual speller
    Lab Rotation Report, MPI Biological Cybernetics, Dept. Empirical Inference (2006)
    posted to stimuli speller p300 matrix change by breuderink on 2008-08-22 09:45:47 as **
  • Mind Over Virtual Matter: Using Virtual Environments for Neurofeedback Training
    Virtual Reality Annual International Symposium Proceedings of the 1999 IEEE Virtual Reality (1999), pp. 270-273.
    posted to vrml neuro feedback by breuderink on 2008-08-21 15:32:03 as read
  • Neurological gaming environments
    International Conference on Computer Graphics and Interactive Techniques (2006)
    by P Kaul
    posted to neurofeedback art by breuderink on 2008-08-21 15:02:14 as **
  • Walking from thoughts: Not the muscles are crucial but the brain waves
    Proceedings of the 8th Annual International Workshop on Presence, PRESENCE (2005), pp. 25-32.
    posted to vr sota im hmd erd cave bci by breuderink on 2008-08-21 13:35:33 as read
  • Walking through a virtual city by thought
    Engineering in Medicine and Biology Society, 2004. EMBC 2004. Conference Proceedings. 26th Annual International Conference of the, Vol. 2 (2004)
    posted to vr sota hmd eeg bci by breuderink on 2008-08-21 13:34:23 as read
  • Navigation in virtual environments through motor imagery
    9th Computer Vision Winter Workshop, CVWW, Vol. 4 (2004), pp. 99-108.
    posted to vr virtual sota im erd environment eeg bci by breuderink on 2008-08-21 13:32:46 as read
  • A virtual reality testbed for brain-computer interface research
    Rehabilitation Engineering, IEEE Transactions on [see also IEEE Trans. on Neural Systems and Rehabilitation], Vol. 8, No. 2. (2000), pp. 188-190.
    by JD Bayliss, DH Ballard
    posted to vr simulator p300 hmd driving by breuderink on 2008-08-21 12:02:03 as read
  • Changing the P300 Brain Computer Interface
    CyberPsychology & Behavior, Vol. 7, No. 6. (2004), pp. 694-704.
    by JD Bayliss, SA Inverso, A Tentler
    posted to vr response p300 hmd error by breuderink on 2008-08-21 10:58:41 as **
  • Towards the first HMI BCI game
    (March 2008)
    by Dirkjan Bussink
    posted to sota game ers erd csp by breuderink on 2008-08-19 15:14:05 as read
  • BrainBasher: a BCI Game
    (2008)
    by oude, Boris Reuderink
    posted to sota movement imagined game ers erd csp brainbasher by breuderink on 2008-08-19 15:09:20 as read
  • Solving the Distal Reward Problem through Linkage of STDP and Dopamine Signaling
    Cerebral Cortex, Vol. 17, No. 10. (2007)
    posted to stdp spiking reinforcement neural network learning dopamine by breuderink on 2008-08-19 12:48:57 as read
  • Automatic recognition of cognitive fatigue from physiological indices by using wavelet packet transform and kernel learning algorithms
    Expert Systems With Applications (2008)
    by C Zhang, CX Zheng, XL Yu
    posted to wavelet svm kpca kernel fatigue eeg by breuderink on 2008-08-19 12:47:25 as read
  • Distinguishing Between Left and Right Finger Movement from EEG using SVM
    Engineering in Medicine and Biology Society, 2005. IEEE-EMBS 2005. 27th Annual International Conference of the (2005), pp. 5420-5423.
    by L Shoker, S Sanei, A Sumich
    posted to svm movement imagined ica bss amuse by breuderink on 2008-08-19 12:42:54 as read
  • Fully online multicommand brain-computer interface with visual neurofeedback using SSVEP paradigm
    Computational Intelligence and Neuroscience, Vol. 2007, No. 1. (2007), pp. 13-13.
    posted to ssvep sota by breuderink on 2008-08-18 14:43:40 as **
  • New Methods for the P300 Visual Speller
    posted to stimuli speller p300 codes by breuderink on 2008-08-14 15:24:17 as **
  • Use of the evoked potential P3 component for control in a virtual apartment
    Neural Systems and Rehabilitation Engineering, IEEE Transactions on, Vol. 11, No. 2. (2003), pp. 113-116.
    by JD Bayliss
    posted to vr virtual sota p300 environment by breuderink on 2008-08-14 15:06:04 as ****
  • Brain-computer interfaces based on the steady-state visual-evoked response
    Rehabilitation Engineering, IEEE Transactions on, Vol. 8, No. 2. (2000), pp. 211-214.
    posted to ssvep simulator flight feedback by breuderink on 2008-08-14 13:47:05 as ** along with 1 person alklazema
  • Attention Enhancement System using virtual reality and EEG biofeedback
    Virtual Reality, 2002. Proceedings. IEEE (2002), pp. 156-163.
    by BH Cho, JM Lee, JH Ku, DP Jang, JS Kim, IY Kim, JH Lee, SI Kim
  • BCI and Physiological Computing for Computer Games: Differences, Similarities & Intuitive Control
    (2008)
    by Stephen H Fairclough
    posted to sota physiological hci games computing bci by breuderink on 2008-08-14 10:50:39 as read
  • Feature selection, L1 vs. L2 regularization, and rotational invariance
    (2004)
    by Andrew Y Ng
    posted to regularization regression logistic l2 l1 by breuderink on 2008-08-13 12:36:02 as read
  • Inverse Mapping the Neuronal Correlates of Facial Expression Processing
    (2008)
    by Philippe G Schyns, Lucy S Petro, Marie L Smith
    posted to gaussian feature facial expression eeg correlate by breuderink on 2008-08-12 15:52:46 as read
  • Multiclass Common Spatial Patterns and Information Theoretic Feature Extraction
    Biomedical Engineering, IEEE Transactions on, Vol. 55, No. 8. (2008), pp. 1991-2000.
    posted to multiclass csp bci by breuderink on 2008-07-23 12:26:25 as ***
  • Self-regulation of Slow Cortical Potentials: A New Treatment for Children With Attention-Deficit/Hyperactivity Disorder
    Pediatrics (23 October 2006), peds.2005-2478.
    by Ute Strehl, Ulrike Leins, Gabriella Goth, Christoph Klinger, Thilo Hinterberger, Niels Birbaumer
    posted to sota scp adhd by breuderink on 2008-07-21 10:32:44 as **
  • Real-time detection of brain events in EEG
    Proceedings of the IEEE, Vol. 65, No. 5. (1977), pp. 633-641.
    by JJ Vidal
    posted to ssvep sota maze by breuderink on 2008-07-21 10:26:05 as **
  • Game-like Training to Learn Single Switch Operated Neuroprosthetic Control
    BRAINPLAY 07 Brain-Computer Interfaces and Games Workshop at ACE (Advances in Computer Entertainment) 2007
    by Müller G Putz, R Scherer, G Pfurtscheller
    posted to sota run jump and by breuderink on 2008-07-21 10:24:01 as read
  • Psychophysiological Recording
    (2001)
    by Robert M Stern, William J Ray, Karen S Quigley
    posted to eye eog eeg by breuderink on 2008-06-24 15:44:26 as ****
  • ROC graphs: Notes and practical considerations for researchers
    Machine Learning, Vol. 31 (2004)
    by Tom Fawcett
    posted to roc pseudo code auc by breuderink on 2008-06-23 09:55:14 as **
  • Research + design: the making of Brainball
    Interactions, Vol. 10, No. 1. (2003), pp. 26-34.
    by Sara I Hjelm
    posted to relax game eeg brainball by breuderink on 2008-06-19 12:20:36 as **
  • When Fear Is Near: Threat Imminence Elicits Prefrontal-Periaqueductal Gray Shifts in Humans
    Science, Vol. 317, No. 5841. (2007)
    by D Mobbs, P Petrovic, JL Marchant, D Hassabis, N Weiskopf, B Seymour, RJ Dolan, CD Frith
    posted to pacman by breuderink on 2008-06-17 13:18:01 as **
  • Brainathlon: Enhancing Brainwave Control Through Brain-Controlled Game Play
    (2004)
    by Amy Palke
    posted to sota game brainathlon bci by breuderink on 2008-06-16 11:57:49 as read
  • Quantifying Mental Relaxation with EEG for use in Computer Games
    International Conference on Internet Computing (2006), pp. 409-415.
    by TA Lin, LR John
    posted to sota games bci by breuderink on 2008-06-16 11:54:28 as read
  • Brainball -- using brain activity for cool competition
    (2000)
    by Sara I Hjelm, Esbjorn Eriksson, Carolina Browall
    posted to sota game brainball bci by breuderink on 2008-06-16 11:03:00 as read
  • Playing with your brain: brain-computer interfaces and games
    (2007), pp. 305-306.
    by Anton Nijholt, Desney Tan
    posted to sota games game bci by breuderink on 2008-06-16 11:01:23 as **
  • Implementation of a 3-Dimensional Game for developing balanced Brainwave
    Software Engineering Research, Management & Applications, 2007. SERA 2007. 5th ACIS International Conference on (2007), pp. 751-758.
    by beom-Soo Shim, sung-Wook Lee, jeong-Hoon Shin
    posted to sota game bci by breuderink on 2008-06-16 10:57:51 as **
  • Brain Computer Interface based on the Steady-State VEP for Immersive Gaming Control.
    Biomedizinische Technik, Vol. 49, No. 1. (2004), pp. 63-64.
    by Edmund C Lalor, Simon P Kelly, Ciarán Finucane, Robert Burke, Richard B Reilly, Gary mcdarby
    posted to ssvep sota game bci balance by breuderink on 2008-06-16 10:54:46 as read
  • Brain-computer interfaces for hci and games
    (2008), pp. 3925-3928.
    by Anton Nijholt, Desney Tan, Brendan Allison, Jose, Bernhard Graimann
    posted to games bci by breuderink on 2008-06-16 10:47:54 as **
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