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VR Learning: Potential and Challenges for the Use of 3D Environments in Education and Training

by: F Mantovani
(2001)


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There is some evidence that Virtual Reality (VR) can contribute to raise interest and motivation in students and to effectively support knowledge transfer, since the learning process can be settled within an experiential framework. However, the practical potential of VR is still being explored: understanding how to use Virtual Reality to support training and learning activities presents a substantial challenge for the designers and evaluators of this learning technology. This chapter has...


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