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タグ: 1digitalyouth [25 articles]

Recent papers classified by the tag 1digitalyouth.
  • Jocks and Burnouts: Social Categories and Identity in the High School
    (01 August 1989)
    by Penelope Eckert
  • Everything Bad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter
    (05 May 2005)
    by Steven Johnson
  • Connecting with kids: so what's new?
    (2005), pp. 1172-1173.
    by Lori L Scarlatos, Amy S Bruckman, Allison Druin, Mike Eisenberg, Molly Lenore, Oren Zuckerman
  • Children's Use of Computers at Home and at School
    (01 April 2005), pp. 1-17.
    by Ellen Seiter
  • Why Heather Can Write: Informal Education, Media Literacy, and The Potter Wars
    by Henry Jenkins
  • Life on the Screen: Identity in the Age of the Internet
    (04 September 1997)
    by Sherry Turkle
  • The Second Self: Computers and the Human Spirit
    (01 June 1984)
    by Sherry Turkle
  • Sold Separately: Children and Parents in Consumer Culture (Communications, Media, and Culture)
    (01 March 1995)
    by Ellen Seiter
  • What Video Games Have to Teach Us About Learning and Literacy
    (07 May 2004)
    by James P Gee
  • Learning and Gaming
    (04 September 2004), pp. 57-77.
    by James P Gee
  • Gender Play: Girls and Boys in School
    (01 March 1993)
    by Barrie Thorne
  • The Children's Culture Reader
    (01 August 1998)
  • From Angels to Aliens: Teenagers, the Media, and the Supernatural
    (01 March 2003)
    by Lynn S Clark
  • Writing Superheroes: Contemporary Childhood, Popular Culture, and Classroom Literacy (Language and Literacy Series)
    (01 March 1997)
    by Anne H Dyson
  • The Constant Contact Generation: Exploring Teen Friendship Networks Online
    (01 March 2005)
    by Lynn S Clark
    edited by Sharon R Mazzarella
  • Telling Traumatic Events in Adolescence: A Study of Master Narrative Positioning
    (01 April 2003), pp. 169-185.
    by Avril Thorne, Kate C Mclean
    edited by Robin Fivush, Catherine A Haden
  • Generation and Transmission of Shared Knowledge in the Culture of Collaborative Learning: The Fifth Dimension, Its Play-World and Its Institutional Contexts
    (01 September 1996), pp. 283-314.
    by Ageliki Nicolopoulou, Michael Cole
    edited by Ellice A Forman, Norris Minick, Addison A Stone
  • The $100 Billion Allowance: How to Get Your Share of the Global Teen Market
    (21 April 2000)
    by Elissa Moses
    posted to 1digitalyouth business teens by dperkel to the group digital_youth on 2005-06-04 23:59:25 as ** along with 1 group sims_phd_cohort_2005
  • Design: Cultural probes
    interactions, Vol. 6, No. 1. (1999), pp. 21-29.
    by Bill Gaver, Tony Dunne, Elena Pacenti
  • Literacy in the New Media Age (Literacies)
    (01 March 2003)
    by Gunther Kress
  • Situated Learning : Legitimate Peripheral Participation (Learning in Doing: Social, Cognitive & Computational Perspectives)
    (27 September 1991)
    by Jean Lave, Etienne Wenger
  • The Fraternal Bond as a Joking Relationship: A Case Study of the Role of Sexist Jokes in Male Group Bonding
    (01 January 1988)
    by Peter Lyman
    edited by Michael S Kimmel
  • Why Video Games are Good for Your Soul
    (01 April 2005)
    by James P Gee
  • Cooperative inquiry: developing new technologies for children with children
    (1999), pp. 592-599.
    by Allison Druin
  • The Cultural context of learning and thinking: An exploration in experimental anthropology,
    (23 November 1971)
    by Cole
    posted to 1digitalyouth learning youth by dperkel to the group digital_youth on 2005-05-31 18:41:47 as ** along with 1 group sims_phd_cohort_2005
  • 注: このページを引用する時は次のURLでどうぞ: http://www.citeulike.org/tag/1digitalyouth

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